AGU 2013 Games & Simulations Sessions

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Randy Russell co-chaired, along with Erin Wood of LASP, three sessions at the Fall 2013 Meeting of the American Geophysical Union (AGU) in San Francisco on December 9-10, 2013.

Simulations

Dr. Russell presented a talk about his work at the UCAR Center for Science Education. The title of the talk was Games and Simulations for Climate, Weather and Earth Science Education. Resources presented during the talk can be accessed online via the following links:

The talks and posters presented at all three sessions are listed below.

Talks

Oral Session ED13H

Games, Interactive Simulations, and Virtual Labs for Science Teaching and Learning I

9 December 2013 from 1:40-3:40 PM

  • ED13H-01 Engaging the Public in the MESSENGER Spacecraft’s Confirmation of Water Ice on Mercury by Using Actual Data
  • ED13H-02 Interactive Mapping of the Planets: An Online Activity Using the Google Earth Platform
  • ED13H-03 Computer simulations for the Mars Atmospheric and Volatile EvolutioN (MAVEN) mission through NASA’s “Project Spectra!”
  • ED13H-04 Building worlds and learning astronomy on Facebook
  • ED13H-05 Engaging Systems Understanding through Games
  • ED13H-06 The Monash University Interactive Simple Climate Model
  • ED13H-07 Games and Simulations for Climate, Weather and Earth Science Education
  • ED13H-08 Educational Videogames: Concept, Design And Evaluation

Oral Session ED14C

Games, Interactive Simulations, and Virtual Labs for Science Teaching and Learning II

9 December 2013 from 4-6 PM

  • ED14C-01 The GB/3D Type Fossils Online Web Portal
  • ED14C-02 MACMA: a Virtual Lab for Plate Tectonics
  • ED14C-03 Logging Student Learning via a Puerto Rico-based Geologic Mapping Game on the Google Earth Virtual Globe
  • ED14C-04 Web-based Interactive Landform Simulation Model – Grand Canyon
  • ED14C-05 Teaching water sustainability and STEM concepts using in-class, online, and real-world multiplayer simulations
  • ED14C-06 Interactive Web-based Floodplain Simulation System for Realistic Experiments of Flooding and Flood Damage
  • ED14C-07 “Edutainment” as a Proxy to Transfer of Experience in Marine Exploration
  • ED14C-08 Gamification – Environmental and Sustainable Development Organizations Could Do More

Posters

Poster Session ED23C

Games, Interactive Simulations, and Virtual Labs for Science Teaching and Learning III

10 December 2013 from 1:40-6:00 PM

  • ED23C-0726 A Microsoft Excel interface for rhyolite-MELTS: a tool for research and teaching of magma properties and evolution
  • ED23C-0727 Exploring the Earth System through online interactive models
  • ED23C-0728 Google Glass: An Evolution in Education or the Next Segway?
  • ED23C-0729 Improving student comprehension of the interconnectivity of the hydrologic cycle with a novel “hydrology toolbox”, integrated watershed model, and companion textbook
  • ED23C-0730 Interactive 3D Visualization of the Great Lakes of the World (GLOW) as a Tool to Facilitate Informal Science Education
  • ED23C-0732 Trash Can Volcano – One Change of State with Endless Possibilities
  • ED23C-0733 Using a Virtual Experiment to Analyze Infiltration Process from Point to Grid-cell Size Scale
Randy Russell photo

About the Author

Randy Russell creates interactive simulations and games for STEM education. He also develops and facilitates professional development workshops for science educators.